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Building issues

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unitedstates
First off, let me say how great ADE is, it' so easy to use, and with the ability to work with buildings, it's amazing!

Now to my issues:

1. The buildings I've added seem to be floating above the ramp. I can't seem to edit their altitude to 0.0 AGL.

2. There are buildings that show up in FS that don't show in ADE so that I can remove/edit them.

3. There's some autogen scenery where it shouldn't be.

4. The green area that surrounded the stock airport isn't shaped right, how can I fix it?

I've attached the ADE file, and the background image for reference.

http://www.savefile.com/files/1751917

Thanks for any help!
 
1. The buildings I've added seem to be floating above the ramp. I can't seem to edit their altitude to 0.0 AGL.

If you are referring to generic buildings, that is an FSX "feature" and just about impossible to fix using generic buildings. Library object buildings should be OK.

2. There are buildings that show up in FS that don't show in ADE so that I can remove/edit them.

3. There's some autogen scenery where it shouldn't be.

This is probably the same issue. You need an airport background poly with tag of "exclude autogen". It looks like you have a small one around your fuel parking spot.

4. The green area that surrounded the stock airport isn't shaped right, how can I fix it?

Same as previous, but make this poly type airport background with tag Mask Class Map or Flatten Mask Class Map depending on if you need it flat for airport surfaces.

scott s.
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If you are referring to generic buildings, that is an FSX "feature" and just about impossible to fix using generic buildings. Library object buildings should be OK.

Cool! Thanks! One problem though, I can't control the shape of the library objects like I can a generic building, and one of the styles of the generic buildings looks almost spot on to some of the T-Hangers at the real KAZO.

What to do?
 
Cool! Thanks! One problem though, I can't control the shape of the library objects like I can a generic building, and one of the styles of the generic buildings looks almost spot on to some of the T-Hangers at the real KAZO.

What to do?

With library objects you can only change them via the Scale value and this changes each dimension (width, length, height) by the same amount. Thus something that is 10x10x10 at scale 1.0 will be 5x5x5 at scale 0.5. This is nothing to do with ADE but the way that FSX works (and FS9 for that matter)
 
Ah. Well, I tried using edwardshanger0 and scaled it down alot, put a few together, and it looks ok, but not right by any means. Well, until I can make objects myself, they'll have to do, lol.

Thanks for the help.
 
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