Building texture problem

#1
Hi all.
I'm trying to sketchup to p3d with MCX.
Converting is success but almost of texture is shaking? and little bit wrong position.
I'm using 2048x2048 but textures are little weird because of the shaking texture.
How can i solve?
(sketchup's texture is low quality texture.)
0928213632.png


0928213724.png
 

Pyscen

Resource contributor
#2
Hello...

What do you mean by shaking? or do you mean flickering? From the Pictures, it's hard to understand what you are referring to?
 
#3
Hello...

What do you mean by shaking? or do you mean flickering? From the Pictures, it's hard to understand what you are referring to?
First is window texture is dancing..? just move left right like a earthquake..
Original window texture is pretty high quality not like that.
Second, all of the texture is moving right.
In sketchup mapping is perfect but in game mapping is moving.
Sorry for my bad english TT
 
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