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MSFS24 Can Non-user SimObjects retrieve Environment datas?

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Hello all :)

So Title says it all, quick researches gave me negative results; that it cannot get the Pressure, Wind & Temperature datas, however, I still ask here, I know we have magicians here, to know if a workaround is possible.

Thank you in advance ;)
 
Hey,
Thanks for the quick answer!
Well... I was expecting that, thoug I still was hopeful hehe, thats one feature I wond be able to add then.
Take care mate!
 
Hello again, bumping this thread again to ask: OK we can't get Environment datas, but can we get other datas from a non-user object like its Speed/Velocity, location/coordinates. and an this same object Bbe "physically" affected by environment, like Wind? boved my winds.

maybe @mamu if you may know? :)

Thanks in Advance
 
Hello again, bumping this thread again to ask: OK we can't get Environment datas, but can we get other datas from a non-user object like its Speed/Velocity, location/coordinates. and an this same object Bbe "physically" affected by environment, like Wind? boved my winds.

maybe @mamu if you may know? :)

Thanks in Advance
Yes you can retrieve the object data with Simconnect
(Lat/lon/alt/hdg/pitch/roll/bank/speed/velocity and so on)

By physically affected what do you mean?
Once you have the wind data you can drive some animations, basically... ehm..a windsock?

Using Simconnect you can of course set the object properties

If you can be more specific on your goal maybe it will be easier to provide some more hints
 
Hello @mamu Thank you for the reply!

By physically affected by wind, I meant that the object could move with the wind, that way, we retrieve its speed, velocity, position to get the Wind datas (Speed and direction). More precisely I try to makes a Dropsonde :)
 
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