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Cannot make multileg, WEEK schedule work

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19
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unitedstates
I've set out a basic flightplan and it's showing weird arrival times.

For instance, I set this up ...

AC#1,C-1,1%,Week,IFR,
0/15:00,18:03,410,R,1111,KRCA,
0/20:00,22:14,410,R,1112,KBFI,
1/05:00,09:45,410,R,1113,KADW

The second leg starts with zero, but the arrival time is showing me in the program that it will arrive on Monday and the 22:14 has the "+" sign after it. It's only a duration of 2:14 and doesn't go past midnight (24:00) so why is it telling me the arrival time is on a different day that the departure?

It doesn't show that in the text editor, however, which I copied the above text from.

Does the day of the week check box refer to the day of the departure or the arrival? I'm never sure which one to check.

Also, when I go to KADW at 14:58 on the correct day, I can see the aircraftbut it doesn't depart. It just sits on the ramp until well past when it was supposed to depart. If I go to an airport when it is supposed to arrive, it never shows up, and if I go to an airport where it is supposed to be on the ramp waiting between legs, it's not there.

I don't know why it's being all weird. I can make the repeat period ones work just fine and the 24hr plans have no issues. I just can't make anything with more than two legs operate correctly.
 
Progress

Ok, I figured out the arrival times problem -- I was using pacific standard time instead of GMT. I fixed that, but I've run across a familiar problem I still can't get answered.

The cruise speed of the aircraft listed in the aircraft.cfg, which is correctly represented in the program, isn't what the aircraft actually flies in the game. I have a 747 supposed to cruise at 477, and the arrival times are calculated based on that speed, but when I fly in formation with it, it only flied about 240. Why is that? Can I adjust this somehow?

Josh
 
Glad you sorted out the time issue.

Re your second query, I assume this occurs when the AI is well away from the destination airport. When in the vicinity of the destination airport (<~70 nm), AI behavior is controlled by the aircraft.cfg file. Beyond that distance, the cruise speed specified in the AI aircraft file "rules". (This is not a "feature of AI Flight Planner; this is the way the sim works.)

However, to overcome the "37 minute problem" (please see Section 4.5 of the user manual), AI Flight Planner halves the specified cruise speed when compiling the traffic file. The 240 kts you are experiencing sounds suspiciously like the 477 being halved.

If this is what is happening in your case, the solution is to compile with the "Compile Raw" function. With Compile Raw. the specified cruise speed is not halved; but, the AI will be susceptible to the "37 minute problem".

Don
 
Great

WoW excellent Don. Thanks a bunch. I hadn't considered that, :). I'll try one Raw and seeif it changes anything.

Josh
 
Fix

One more quick thought ... If I want the aircraft to actually fly at 477 and don't want to compile RAW, could I change the CFG to reflect 950? My only concern would be: Is there ever a time it would actually fly 950? I don't want to see a C-5 breaking the speed of sound, ha ha.

Josh
 
Isn't the cruise speed ground speed, not KIAS. You know at high altitude KIAS drops, and ground speed goes up. Had a Blackbird, at 80000 ft, the KIAS was only 4 or 5 hundred, but with the ATC radar put in it. The radar showed 2200 knots ground speed. At 4 or 5 hundred KIAS. Knots indicated air speed.
 
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