• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Cannot understand this texture problem

Hi

I have a texture problem that I cannot understand. Can you help me, please?

I have complied a library called "Static Aircraft 5". The resultant "Static Aircraft 5.BGL" file is installed in the "C:\Program Files 2\FS9\Addon Scenery\Static Aircraft 5\scenery" folder and the textures are installed in "C:\Program Files 2\FS9\Addon Scenery\Static Aircraft 5\texture" folder. These are correctly installed and activated in the FS9 Scenery Library.

I can add all aircraft in the "Static Aircraft 5" library, with the exception of one, to FS9 using ADE9X without any problems and they all show correctly in the relevant scenery. The offending aircraft which is causing a problem is entitled "DC-3 Air Atlantique Classic Flight". When I run FS9 I get the following error message:

"Scenery read error. Attempting to open a non-existent directory Program Files 2\FS9\Texture\DC-3 Air Atlantique Classic Flight"

I have checked the scenery.cfg file and there is no reference to such a location in it, but despite this the aircraft shows up in my scenery with its textures properly displayed!!

SAMM has correctly installed the DC-3 textures in the "C:\Program Files 2\FS9\Addon Scenery\Static Aircraft 5\texture" folder along with the textures for all the other aircraft. I could understand if the error message was pointing to this area but it's pointing to the FS9 root texture folder which doesn't make sense.

FYI this is the entry generated in the SAMM textures.txt file:

FS9\DC-3 Air Atlantique Classic Flight\texture\DC-3 Air Atlantique Classic Flight

and this is the entry generated in the SAMM xml file:

<ModelData name="7bd095e44292e5de835cc4be6935f2aa" sourceFile="..\..\Models\FS9\DC-3 Air Atlantique Classic Flight\DC-3 Air Atlantique Classic Flight.mdl" />

I have tried recompiling the library file but this hasn't made any difference.

Any assistance will be greatly appreciated.

Many thanks.

David
 

gadgets

Resource contributor
David, I suspect the TEXT block in the .mdl file contains this hard-coded texture path. If so, SAMM can do nothing about that. If you are not familiar with .mdl file formats, feel free to send me the aircraft folder and I'll take a look.

Don
 
Hi Don

Many thanks for your reply.

I was beginning to wonder if there was something like this happening beyond the control of SAMM. I won't send you the aircraft folder - it's not that I'm ungrateful for any further help but I don't want to get into lots of technicalities. There are some other versions of this DC-3 at Avsim and FlightSim which may work correctly so I'll try them out. Otherwise, I can put up with the error message or else not bother with Air Atlantique at all - it's not mission critical!!

Cheers.

David
 

gadgets

Resource contributor
David, Flightsim includes a feature to identify missing textures. It's controlled from FS9.cfg/FSX/cfg. If it's turned on in your system, perhaps turning it off will eliminate the error message. If you are not successful with a replacement, perhaps creating the "missing" folder and putting the indicated texture in it will also do the trick.

Since the static aircraft textures properly, whatever the texture it would seem not to be required. So, clearing the specification in the .mdl file is also an option.

Don
 
Flightsim includes a feature to identify missing textures. It's controlled from FS9.cfg/FSX/cfg. Don

The cfg file contains so many variables but I didn't know there was one for this! Could you please tell me what it is? I'm running FS9.

I'll also try amending the mdl file as well and see what happens. I have tried meddling with this before but didn't get very far - probably wasn't doing it right!.

David
 

gadgets

Resource contributor
The cfg file contains so many variables but I didn't know there was one for this! Could you please tell me what it is? I'm running FS9.
It's named "ShowMissingTextureAlert" in FSX. However, I don't see an equivalent in FS9.

I'll also try amending the mdl file as well and see what happens. I have tried meddling with this before but didn't get very far - probably wasn't doing it right!.
if you see that string (it will be near the top of the file), overwrite it with spaces - being careful to enter EXACTLY the same number of spaces so as not to change any of the following offsets.

Don
 
Hi again!

Using textures created for the default FS9 DC-3 has worked OK so, on the basis of KISS, I'll just bear the above info in mind in case I really do have a situation in the future when there is no other way to resolve things.

Many thanks again for your help - after 11 years with FS9 I'm amazed at how much there still is to learn!!

David
 
Top