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My (main) object is a shed with lots of loop cuts, extrude etc to create its roof, front deck etc.
Originally I applied a simple color to the roof (in edit mode selecting the faces which make up the roof). After that I applied a decal to one of the windows.
Now when I attempt to apply a different (image texture) material to any of the faces which make up the roof, I select the face, select the material and then Assign. When I go to UV editing to 'wrap' it displays a completely different texture (than the one assign) and it is the DECAL. Below is a screen shot in EV editing showing the decal material instead of the 'brown wood' material
What is the answer please (to allow me to change the old material)?
Originally I applied a simple color to the roof (in edit mode selecting the faces which make up the roof). After that I applied a decal to one of the windows.
Now when I attempt to apply a different (image texture) material to any of the faces which make up the roof, I select the face, select the material and then Assign. When I go to UV editing to 'wrap' it displays a completely different texture (than the one assign) and it is the DECAL. Below is a screen shot in EV editing showing the decal material instead of the 'brown wood' material
What is the answer please (to allow me to change the old material)?
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