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CAT compile error

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ca-britishcolumbia
Hi All

Every animated hangar that I have written in Gmax receives the same error in CAT's final screen when I click on the Compile MDL button. "File or command not found."
I wrote a simple hangar in Gmax with a simple animation today and got the same error.
It appears the .MDL file is not modified, but the 2 new cat.asm are created.

Any help to interpret this error would be much appreciated as I can't find a definitive answer in these forums.

Also,many thanks Arno for these great tools! :-)

Cpt. B
(Brian in Langley)
 
Hi Brian,

It seems like your PC has some trouble to start the BGLC_9 compiler to generate the new MDL file. You could try to compile the ASM file manually (you need to compile the one without the _0 in the name). That should give you a new MDL file to use.
 
Hi Arno

Thanks very much for the reply.
You're likely right. I tried dragging my test_cat.asm file and dropping it on to bglc_9.exe but this produced a test_cat.BGL file. This failed to appear in FS9.

In my experimenting I have found that my Gmax models do not show at their default KSEA location. They do appear after I edit the .XML file to indicate a location at PAEI. Then I simply drag and drop the .XML file onto bglcomp.exe. Weird.

In your opinion, should I post my source file (just the *_cat_0.asm ??) or consider re-installing my Gmax and CAT?

Thanks much for your help Arno. :-)


Brian in Langley (3 km west of CYNJ)
 
Hi Brian,

Try to rename the BGL file you got to MDL (because it is a MDL file actually and not a BGL file). After that you should be able to place it with XML as usual.
 
Hi Arno

Thanks again for your reply.
You were right again! The *.BGL file renamed *.MDL file dropped on bglcomp.exe generated a *.BGL file with the animation conditions attached.
Thanks for your time on this issue Arno, now I'm a beginner with a huge scope of possibilities open.
I really appreciate you sharing your expertise. :-))

Brian in Langley
 
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