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For the last few days I've been trying to write a gauge to control the attitude of an aircraft on a carrier catapult. Basically it sits with its nose 8 degrees up when properly attached to the catapult and the front wheel dangling in the air. I can get it to do that when it locks on to the cat initially, and even increment the pitch over a short time period so it looks more realistic.
However when I trigger the cat it shoots up into the air at a random angle, that may be influenced by flap and throttle settings but it's hard to see any consistency. Sometimes it's almost vertical, others it's more like it's going over a roadbump.
Alternatively if I don't change the pitch until the cat goes off, i.e. when the holdback bar is disengaged, it works perfectly.
I've tried freezing the altitude until it's off the cat completely but this results in it moving forward a short distance, then reversing, then coming off the cat and jumping 50 feet up vertically. Interestingly the forward/back motion corresponds to the ACCELERATION WORLD Y values I was seeing without the altitude freeze.
Has anyone got any insight into how the catapult system was implemented so I can figure a way round this problem?
However when I trigger the cat it shoots up into the air at a random angle, that may be influenced by flap and throttle settings but it's hard to see any consistency. Sometimes it's almost vertical, others it's more like it's going over a roadbump.
Alternatively if I don't change the pitch until the cat goes off, i.e. when the holdback bar is disengaged, it works perfectly.
I've tried freezing the altitude until it's off the cat completely but this results in it moving forward a short distance, then reversing, then coming off the cat and jumping 50 feet up vertically. Interestingly the forward/back motion corresponds to the ACCELERATION WORLD Y values I was seeing without the altitude freeze.
Has anyone got any insight into how the catapult system was implemented so I can figure a way round this problem?
