• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Changing aircraft model via Simconnect

Messages
1
Country
us-florida
Hello, I've been using simconnect to allow me to make some macros to jump around in the world to "favorites" so that I can use my controller to jump around without reloading the simulation or a new flight file. I've been writing it up in C# using the managed simconnect DLL from FSX Acceleration Pack.

Is it possible to extend this to update the aircraft being used (i.e. I have a hotkey to swap between a Cessna and a 747 mid-flight) while the simulation is already running without the necessity of loading a new .flt file and waiting for the reload? Thanks!

-Mike
 
Last edited:
I'm also very interessted in this at the moment for my little project.

With the "Set Data" example you can set the position of the aircraft. This works. But how to set aircraft itself, like B-737, B-757, ... ?

Any suggestions here are very appreciated.

Edit:

I've got an idea which would work for me since I only need the aircrafts changed when they are on the ground. The solution would be SimConnect_FlightSave and SimConnect_FlightLoad to save and load an user airplane state and position.
 
Last edited:
Back
Top