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Cloned objects turn with spot / lockhed view.

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unitedstates
This is a new one for me and I wondered if anyone has seen this before.

I made some pylons, external weapon stores and added them to my aircraft. I mirrored them from the left side and put them on the right, exported and now my pylons only on the right turn when I turn the view.

EDIT: clone, not mirror didn't reproduce the issue on one pylon so far :)

This thread has the fix, use mirror objects from the modifier stack, not the menu bar : http://www.fsdeveloper.com/forum/showthread.php?t=643
 
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