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Hello Devs!
I have a big problem that I can't solve, and I don't know what the solution could be. I would greatly appreciate any help or tips, because I'm out of ideas!
I decided to convert my aircraft from MSFS2024 to MSFS2020, where the entire aircraft and its functions work perfectly. Unfortunately, I got stuck on the first few simple steps.
1. I can't get the cockpit collision materials to work at all. The external collisions work flawlessly, but the internal cockpit collisions don't work at all, no matter what I do. I am attaching my material settings (which match those described in the SDK). These collisions are visible within the simulator, but they are completely ineffective.
2. I can't display the pilots in the cabin either. The blender file contains the PILOT_0 and PILOT_1 attach nodes, and there are references to them in the corresponding xml and cfg files.
3. Finally, I would like to place Asobo's original EFB in the cockpit, for which I also created the attach nodes and set up (added) the EFB 3D model in Developer mode within the simulator, but it still does not appear. The attach point is visible, but the simulator does not place the EFB visual model on it.
I don't know how much this affects it, but my project does not currently follow the modular principle, but rather the traditional FS2020-style directory and file structure.
If you have any advice, ideas, or specific solutions, please help! Thank you very much in advance!
I have a big problem that I can't solve, and I don't know what the solution could be. I would greatly appreciate any help or tips, because I'm out of ideas!
I decided to convert my aircraft from MSFS2024 to MSFS2020, where the entire aircraft and its functions work perfectly. Unfortunately, I got stuck on the first few simple steps.
1. I can't get the cockpit collision materials to work at all. The external collisions work flawlessly, but the internal cockpit collisions don't work at all, no matter what I do. I am attaching my material settings (which match those described in the SDK). These collisions are visible within the simulator, but they are completely ineffective.
2. I can't display the pilots in the cabin either. The blender file contains the PILOT_0 and PILOT_1 attach nodes, and there are references to them in the corresponding xml and cfg files.
3. Finally, I would like to place Asobo's original EFB in the cockpit, for which I also created the attach nodes and set up (added) the EFB 3D model in Developer mode within the simulator, but it still does not appear. The attach point is visible, but the simulator does not place the EFB visual model on it.
I don't know how much this affects it, but my project does not currently follow the modular principle, but rather the traditional FS2020-style directory and file structure.
If you have any advice, ideas, or specific solutions, please help! Thank you very much in advance!
