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Hi all,
While debuging a MCX visualization issue of the particle effects I came across a possible issue with the color rate values. In many FX file I see:
According to the SDK when the percentage of the lifetime of the particle is below the first value the start color is shown, when it is bigger than the end value the end color is shown and in between they are blended. But with both values at zero this would mean that the end color is always shown. Many particle have a end color that has an alpha of zero, so that would mean the particle would never show. This sounds not logical to me.
Does anybody know if a color rate of zero and zero maybe has a special meaning? The SDK documentation is not that clear on this.
While debuging a MCX visualization issue of the particle effects I came across a possible issue with the color rate values. In many FX file I see:
Code:
Color Rate=0.00, 0.00
According to the SDK when the percentage of the lifetime of the particle is below the first value the start color is shown, when it is bigger than the end value the end color is shown and in between they are blended. But with both values at zero this would mean that the end color is always shown. Many particle have a end color that has an alpha of zero, so that would mean the particle would never show. This sounds not logical to me.
Does anybody know if a color rate of zero and zero maybe has a special meaning? The SDK documentation is not that clear on this.
