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Compiling Errors when building package

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unitedstates
Hello all

I've been working on fixing the scenery at KLGB. I did this back in P3D V3 with homemade sketchup models. I have converted those .skp's over to colada files and imported them into blender. All textures transferred correctly (as shown in the screen shots). I placed 1 object, the FLY DC JETS sign on the old DC9 factory and it works great (see picture). Attempted to add the old C17 factory, but received the following error after building the package... any suggestions on how to proceed? Thanks


PackageBuilder | Reading E:\MSFS2020 SCENERY\KLGB\klgb.xml...
PackageBuilder | Preparing asset groups...
PackageBuilder | Done, 4 asset groups registered.
PackageBuilder | Generating commands for package klgb...
PackageBuilder | Preparing commands for asset group ContentInfo...
PackageBuilder | Preparing commands for asset group myscene...
PackageBuilder | Preparing commands for asset group mymodellib...
PackageBuilder | Ready, 18 commands added.
PackageBuilder | Starting the build...
PackageBuilder | Building assets for the package klgb...
Compiling texture file TEXTURE\FLY-DC-JETS-HEIDI-SMITH.JPG...
Failed to convert texture: E:\MSFS2020 SCENERY\KLGB\PackageSources\modelLib\TEXTURE\FLY-DC-JETS-HEIDI-SMITH.JPG
Compiling BGL file from in-memory data to output file modelLib.BGL...
INTERNAL COMPILER ERROR: #C2006: Parse failed (0x80004005)
INTERNAL COMPILER ERROR: #C2340: Failed to finalize MODEL_DATA!
INTERNAL COMPILER ERROR: #C2032: XML Parse Error! Element tree follows:
ERROR: <FSData
ERROR: version = 9.0
ERROR: >
ERROR: <GLTFData
ERROR: sourceFile = E:\MSFS2020 SCENERY\KLGB\_PackageInt\_tempFiles\klgb\mymodellib\c17\c17.xml
ERROR: >
ERROR:

INTERNAL COMPILER ERROR: #C2024: Failed to process closing element tag <GLTFData> near line 2!
INTERNAL COMPILER ERROR: #C2607: Compilation errors detected, compilation failed!
INTERNAL COMPILER ERROR: #C2006: Parse failed (0x 0)
PackageBuilder | Skip mirroring due to command failures.
PackageBuilder | Skip generation of package information due to command failures.
PackageBuilder | Reloading assets for the package klgb...
PackageBuilder | Finished, 16 skipped, 0 done and 2 failed, took 0s041ms.
? false returned by Command=BuildPackages Comment=Rebuild the packages whose name correspond to the given filter, and for the given project (default fs-project.xml) NbParam=2 Line=BuildPackages klgb * "E:\MSFS2020 SCENERY\KLGB\klgb.xml" "E:\MSFS2020 SCENERY\KLGB" 1
[BITMAP CONVERTED] 2D BM_R8G8B8A8_UNORM 965x642 13260293908981965558

1600833686437.png


1600833731535.png
 
"Failed to process closing element tag" seems to be the hint don't you think? Not shure because I don't have the source but I assume there is an error in the XML structure of your file. Check with an XML editor like notepad++. If you doubble click on an opening XML tag the editor looks for the closing one. So walk through the structure of you xml file.
The other possible reason is the .JPG file is not in an appropriate format. it should always have a symatrical structure like 200x200 or 256x256 or 1024x1024 ... not 120x500
If you would provide the XML file hear it would be a bit easier to help.
 
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