Hello all
I've been working on fixing the scenery at KLGB. I did this back in P3D V3 with homemade sketchup models. I have converted those .skp's over to colada files and imported them into blender. All textures transferred correctly (as shown in the screen shots). I placed 1 object, the FLY DC JETS sign on the old DC9 factory and it works great (see picture). Attempted to add the old C17 factory, but received the following error after building the package... any suggestions on how to proceed? Thanks
PackageBuilder | Reading E:\MSFS2020 SCENERY\KLGB\klgb.xml...
PackageBuilder | Preparing asset groups...
PackageBuilder | Done, 4 asset groups registered.
PackageBuilder | Generating commands for package klgb...
PackageBuilder | Preparing commands for asset group ContentInfo...
PackageBuilder | Preparing commands for asset group myscene...
PackageBuilder | Preparing commands for asset group mymodellib...
PackageBuilder | Ready, 18 commands added.
PackageBuilder | Starting the build...
PackageBuilder | Building assets for the package klgb...
Compiling texture file TEXTURE\FLY-DC-JETS-HEIDI-SMITH.JPG...
Failed to convert texture: E:\MSFS2020 SCENERY\KLGB\PackageSources\modelLib\TEXTURE\FLY-DC-JETS-HEIDI-SMITH.JPG
Compiling BGL file from in-memory data to output file modelLib.BGL...
INTERNAL COMPILER ERROR: #C2006: Parse failed (0x80004005)
INTERNAL COMPILER ERROR: #C2340: Failed to finalize MODEL_DATA!
INTERNAL COMPILER ERROR: #C2032: XML Parse Error! Element tree follows:
ERROR: <FSData
ERROR: version = 9.0
ERROR: >
ERROR: <GLTFData
ERROR: sourceFile = E:\MSFS2020 SCENERY\KLGB\_PackageInt\_tempFiles\klgb\mymodellib\c17\c17.xml
ERROR: >
ERROR:
INTERNAL COMPILER ERROR: #C2024: Failed to process closing element tag <GLTFData> near line 2!
INTERNAL COMPILER ERROR: #C2607: Compilation errors detected, compilation failed!
INTERNAL COMPILER ERROR: #C2006: Parse failed (0x 0)
PackageBuilder | Skip mirroring due to command failures.
PackageBuilder | Skip generation of package information due to command failures.
PackageBuilder | Reloading assets for the package klgb...
PackageBuilder | Finished, 16 skipped, 0 done and 2 failed, took 0s041ms.
? false returned by Command=BuildPackages Comment=Rebuild the packages whose name correspond to the given filter, and for the given project (default fs-project.xml) NbParam=2 Line=BuildPackages klgb * "E:\MSFS2020 SCENERY\KLGB\klgb.xml" "E:\MSFS2020 SCENERY\KLGB" 1
[BITMAP CONVERTED] 2D BM_R8G8B8A8_UNORM 965x642 13260293908981965558
I've been working on fixing the scenery at KLGB. I did this back in P3D V3 with homemade sketchup models. I have converted those .skp's over to colada files and imported them into blender. All textures transferred correctly (as shown in the screen shots). I placed 1 object, the FLY DC JETS sign on the old DC9 factory and it works great (see picture). Attempted to add the old C17 factory, but received the following error after building the package... any suggestions on how to proceed? Thanks
PackageBuilder | Reading E:\MSFS2020 SCENERY\KLGB\klgb.xml...
PackageBuilder | Preparing asset groups...
PackageBuilder | Done, 4 asset groups registered.
PackageBuilder | Generating commands for package klgb...
PackageBuilder | Preparing commands for asset group ContentInfo...
PackageBuilder | Preparing commands for asset group myscene...
PackageBuilder | Preparing commands for asset group mymodellib...
PackageBuilder | Ready, 18 commands added.
PackageBuilder | Starting the build...
PackageBuilder | Building assets for the package klgb...
Compiling texture file TEXTURE\FLY-DC-JETS-HEIDI-SMITH.JPG...
Failed to convert texture: E:\MSFS2020 SCENERY\KLGB\PackageSources\modelLib\TEXTURE\FLY-DC-JETS-HEIDI-SMITH.JPG
Compiling BGL file from in-memory data to output file modelLib.BGL...
INTERNAL COMPILER ERROR: #C2006: Parse failed (0x80004005)
INTERNAL COMPILER ERROR: #C2340: Failed to finalize MODEL_DATA!
INTERNAL COMPILER ERROR: #C2032: XML Parse Error! Element tree follows:
ERROR: <FSData
ERROR: version = 9.0
ERROR: >
ERROR: <GLTFData
ERROR: sourceFile = E:\MSFS2020 SCENERY\KLGB\_PackageInt\_tempFiles\klgb\mymodellib\c17\c17.xml
ERROR: >
ERROR:
INTERNAL COMPILER ERROR: #C2024: Failed to process closing element tag <GLTFData> near line 2!
INTERNAL COMPILER ERROR: #C2607: Compilation errors detected, compilation failed!
INTERNAL COMPILER ERROR: #C2006: Parse failed (0x 0)
PackageBuilder | Skip mirroring due to command failures.
PackageBuilder | Skip generation of package information due to command failures.
PackageBuilder | Reloading assets for the package klgb...
PackageBuilder | Finished, 16 skipped, 0 done and 2 failed, took 0s041ms.
? false returned by Command=BuildPackages Comment=Rebuild the packages whose name correspond to the given filter, and for the given project (default fs-project.xml) NbParam=2 Line=BuildPackages klgb * "E:\MSFS2020 SCENERY\KLGB\klgb.xml" "E:\MSFS2020 SCENERY\KLGB" 1
[BITMAP CONVERTED] 2D BM_R8G8B8A8_UNORM 965x642 13260293908981965558


