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Watermask now that's a good idea! I didn't want to lower elevations even by a meter as obviously that then affects contiguous tiles, I'm really surprised that it isn't possible in any of the GIS programs to have a MSPaint "Fill" type tool to simply and easily change an interconnected feature like this. I'll try and give the watermask a go, shouldn't be any harder than what I've just done combining the NED data along the US/Canada border with the CDED data drawing the NED data before the CDED data so that the NED data only filled the missing spots and didn't affect the core CDED data.As far as the mesh, if you do have GlobalMapper, you could apply a watermask to lower the elevation of the ocean. Or you could just lower everything 1 meter, as that is not a significant amount.
There might be ways to lower the data for just the 1 meter elevations... i've done it to BIL files with a hex editor's replace function.
The water mask BLN is faulty somehow. GlobalMapper won't even load it. I did append it back into SBuilderX, and re-export it as BLN, and that worked.
You might want to slice the data to QMID7 ( LOD5 ) to act as replacements for the default BGLs. In SBuilder for FS9, you'll need to change islands to land designation, and maybe reorder the polys so the land loads after the water.
If it was easy, everyone would have already done it.
I haven't had any issues with Windows7-64. None. I don't know why others have been having problems. I install programs to default folders, usually Program Files (x86), and everything works just fine... SBuilderx, FSX, ADE, etc...
Dick
