• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Confused myself...

Messages
2,168
Country
us-ohio
So... I have managed to lose brain cells apparently..

I have an aircraft that has poor elevator authority. I don't want to use scalars... so, someone remind me what items can affect elevator authority. I am thinking this is a CG and/or CL issue, but am not 100% certain.
 
CG, yes.

Geometry:
Elevator arm (distance from CG to elevator)
Wing Center of Lift (If wing has more torque than it should, elevator will be diminished)
Elevator area

Aero Coefficient:
Elevator lift CL_de
Elevator moment
Pitch Moment CMo (if the problem is within a particular range)
Pitch damping (slows or accelerates the elevator response)

Pitch moment of inertia

and don't forget the control response mappings where you can adjust the response curve per angle of deflection!

Elevator trim should also be looked at (same as above but _dt instead of _de)
 
Back
Top