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Controller question

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unitedstates
I am attempting to replicate a airport beacon with a green and white pulsing fx. I have the green and white effects and set up a controller but I cant get the timing down. I would like the controller or controllers to runt he green light, pause a second and then run the white light and then pause a second, etc. Can I run two controllers, one for each light? When I try this only the second light ever shows up. Thanks in advance for the help.
 
Hello:

Are you trying to place the default MSFS airport "Civilian" rotating beacon, or is this a custom 'static' beacon with a MDL AttachPoint *.Fx you are using ? :scratchch


If this is not the default MSFS airport "Civilian" rotating beacon, and is instead a custom 'static' beacon you are using, examine the *. Fx files in:

http://www.simviation.com/files/47misc/Airport_Beacon_Towers.zip by Newton Drumond and Fern Marques

"This package allows you to install a tower, tower-and-beacon, tower-beacon-and-red-strobe, tower-beacon-and-steady-red-light or a small-tower-and-a-white-strobe anywhere. There is a choice of high-polygon + high-definition tower or low-poly, more frame-rate-friendly towers."


You should be able to change the RGB or HEX color codes for the actual color displayed with a modified version of one of the above 'Effect' (Fx) types.


IIRC, you should also be able to have a second Emitter and Particle with resulting alternative display based on the coded timing cycles for the two different color lights using:

Color Start=000, 000, 000, 000

...and:

Color End=000, 000, 000, 000


https://msdn.microsoft.com/en-us/library/cc526969.aspx#MoreComplexfxFiles



For info on how to 'batch' and/or 'sequence' separate controller and basic Fx files, examine MSFS default "Fireworks" Fx files:

http://www.fsdeveloper.com/forum/threads/getting-effects-to-repeat.19087/#post-125215


Holger discusses some of his uses for 'timed' light Effects in this thread:

http://www.fsdeveloper.com/forum/threads/lighting-for-rivers.22350/



Getting 'Effect' lights to display at a realistic distance and when starting a flight at a remote airport before flying into the airport with the Fx file is a subject for a related search here at FSDeveloper; Effect "TYPE Number" and mapped texture MIPMAPS for LODs may need to be considered as well. :)


Additionally, see Larry Robinson's Addendum to the SDK Effects documentation:

http://webcache.googleusercontent.c...draft-3-pdf.17948/+&cd=29&hl=en&ct=clnk&gl=us



PS: If you only need a small locally visible beacon, perhaps one of rhumbaflappy's "Light Point" objects might work ?

http://www.fsdeveloper.com/forum/threads/lights-visability-in-fxeditor.426678/#post-643523

http://www.fsdeveloper.com/forum/threads/effect-lods-are-they-even-possible.330034/#post-524223

http://www.fsdeveloper.com/forum/threads/lights-in-scenery.629/

https://www.avsim.com/forums/topic/296289-looking-for-some-light-balls/?page=2

https://onedrive.live.com/?id=F3950C5BBD2BCFA1!393&cid=F3950C5BBD2BCFA1



GaryGB
 
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