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Hi,
I recently purchased the Just Flight DC-10 package, the older version, not the newer HD package. I didn't check, and I didn't necessarily buy it for use in P3D, as I also still use FSX regularly, which is lucky because apparently it doesn't work in P3D. After some research I have read that the likely issue is that P3D doesn't work with bmp texture files, and all the DC-10's texture files are bmps.
Just because I have seen it done with other aircraft, and I was curious about the methods, I have attempted to convert the textures to dds so the aircraft will work in P3D. After a quick go with a program bmp2dds, and a failed attempt ( I quickly uninstalled that program) I tried again tonight with Model Converter X's texture conversion feature. This was somewhat successful, but not totally. There is no CTD and the aircraft loads fine, and the exterior model even displays beautifully, but the VC does not display at all. All the VC textures and the exterior textures are in the same texture folder, so I can't understand why the VC won't display at all. There is also an issue with the 2D panels, but this was kind of expected as I had to change the texture sizes to be able to convert them to dds, as they weren't "power of 2" sizes. The gauges seem to display on the 2D panels, but the background image is just black. I also edited the panel.cfg to show the new sizes and changed the filenames to match the new files (ie.dds), but there is obviously something else I need to do, or maybe it can't be done.
Just wondering if anyone can give me some pointers on converting an FSX aircraft to work in P3D by converting textures to dds. Here are some pics of my success and failure:
Cheers,
I recently purchased the Just Flight DC-10 package, the older version, not the newer HD package. I didn't check, and I didn't necessarily buy it for use in P3D, as I also still use FSX regularly, which is lucky because apparently it doesn't work in P3D. After some research I have read that the likely issue is that P3D doesn't work with bmp texture files, and all the DC-10's texture files are bmps.
Just because I have seen it done with other aircraft, and I was curious about the methods, I have attempted to convert the textures to dds so the aircraft will work in P3D. After a quick go with a program bmp2dds, and a failed attempt ( I quickly uninstalled that program) I tried again tonight with Model Converter X's texture conversion feature. This was somewhat successful, but not totally. There is no CTD and the aircraft loads fine, and the exterior model even displays beautifully, but the VC does not display at all. All the VC textures and the exterior textures are in the same texture folder, so I can't understand why the VC won't display at all. There is also an issue with the 2D panels, but this was kind of expected as I had to change the texture sizes to be able to convert them to dds, as they weren't "power of 2" sizes. The gauges seem to display on the 2D panels, but the background image is just black. I also edited the panel.cfg to show the new sizes and changed the filenames to match the new files (ie.dds), but there is obviously something else I need to do, or maybe it can't be done.
Just wondering if anyone can give me some pointers on converting an FSX aircraft to work in P3D by converting textures to dds. Here are some pics of my success and failure:
Cheers,

