- Messages
- 35
- Country

I make my base polygon/photoreal in sketchup, i tile them and make it an unique texture, i draw a runway, find a middle point, and poutting it on the nul zone of the axes.
I export as .dae
- opens it in MCX
I remove the black textures
I pressed remove, to remove my textures. and sat it to DXTBMP in the texture section in Material editor, i made a folder for my texture and i applied them. i save the model as .MDL and open it up in GP wizard and it shows this, i have tried the methods Arno said, bu actually selecting not PNG
I export as .dae
- opens it in MCX
I remove the black textures
I pressed remove, to remove my textures. and sat it to DXTBMP in the texture section in Material editor, i made a folder for my texture and i applied them. i save the model as .MDL and open it up in GP wizard and it shows this, i have tried the methods Arno said, bu actually selecting not PNG
