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First I want to thank you for such a great program! The idea of a similar process to sculpt terrain was something I have had for a while now, so I was ecstatic to see this program when I did.
It has been working great so far. However, I think I've run into an issue. I was making huge progress on an airport, only for the program to refuse to triangulate. Every time I get the following messages:
The funny thing is that I deleted that flatten, yet I get the same message. It was imported from SBX (which it worked wonderfully for the first few compiles), but as I got more detailed with the sculpt nodes to fix some rogue triangle-flattens, I began to get this message. I have since re-drawn the flatten in SBX, and reimported, only to get the same message. This time, though, it still has the previously named flatten as the culprit, although it was deleted two days ago.
Thanks for any help!
I tried uploading the .TSD file along with the blend profile, but they are not supported file types. I can email them if need be for further testing.
It has been working great so far. However, I think I've run into an issue. I was making huge progress on an airport, only for the program to refuse to triangulate. Every time I get the following messages:
The funny thing is that I deleted that flatten, yet I get the same message. It was imported from SBX (which it worked wonderfully for the first few compiles), but as I got more detailed with the sculpt nodes to fix some rogue triangle-flattens, I began to get this message. I have since re-drawn the flatten in SBX, and reimported, only to get the same message. This time, though, it still has the previously named flatten as the culprit, although it was deleted two days ago.
Thanks for any help!
I tried uploading the .TSD file along with the blend profile, but they are not supported file types. I can email them if need be for further testing.