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I may be missing something obvious, but is it possible to find out which object a crash box is associated with?
I'm working on an aircraft carrier and for some reason it has a large crash box in the approach and climb out paths, neither of which actually have any geometry in, or even near, them! At the moment I'm having to take a rather broad brush approach to setting the No Crash parameter, if I could isolate the objects causing the problem I'd hopefully be able to go back to a ship you can't fly through!
I'm working on an aircraft carrier and for some reason it has a large crash box in the approach and climb out paths, neither of which actually have any geometry in, or even near, them! At the moment I'm having to take a rather broad brush approach to setting the No Crash parameter, if I could isolate the objects causing the problem I'd hopefully be able to go back to a ship you can't fly through!

