dave hoeffgen
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Hi,
Just assuming your wall texture is repeated around the tower I made a quick and dirty example.
So let this be a smplified tower wall with a repeated texture mapping:
create a plane object where the logo should be and texture it with your logo texture:
Make sure to have the logo object slightly in front of the wall to prevent flickering!
In case you have dds versions of the textures in the same folder as your exported mdl file (I flipped the logo) it should look like this in MCX:
OK maybe I did not make the best choice regarding colors

Hope this helps,
Dave
Just assuming your wall texture is repeated around the tower I made a quick and dirty example.
So let this be a smplified tower wall with a repeated texture mapping:
create a plane object where the logo should be and texture it with your logo texture:
Make sure to have the logo object slightly in front of the wall to prevent flickering!
In case you have dds versions of the textures in the same folder as your exported mdl file (I flipped the logo) it should look like this in MCX:
OK maybe I did not make the best choice regarding colors
Hope this helps,
Dave