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Hi there, i'm new to the forum and i would first congratulate and thank all of you for you work, this is a great community that i was following since quite time, and now i decided to join it in an active manner 
I'm trying to figure out how to place sim objects with scenProc, for example in my OSM shp files i have points showing placements of various radio antennas, marked with "ANTENNA" type.
I've found a nice 3d antenna in SBuilderX313 Object Library Manager that's named gen_tv01 {8166fd03-4111-480c-92d1-4c7fb329264c} in the FSX_Hazards category, and would like to place it according to the shp points with scenProc, here's my config:
IMPORTOGR|c:\sim\osm\points.shp|12.6123046875;12.919921875;41.7713116797642;41.9349765005467|*|NOREPROJ
SPLITGRID|AGN
CREATEXMLLIBOBJ|FTYPE=POINT;FROMFILE=points.shp;type=antenna|{8166fd03-4111-480c-92d1-4c7fb329264c}|90|0|35;35
EXPORTAGN|FSX|C:\SIM
after compiling the report says that 2 XML objects was created but i can't see the object in FSX
I've found that this object don't show up in the scenproc auto complete list, neither in annotator objects, and if i try to create a listed object, let's say a religious building large {66d81030-42ef-59fe-977d-da9e6c30c270} then it will show correctly in FSX.
So my final question is: is it possible to place objects that are not in the "autogen" category? if yes how can i do it? Thank you so much, and keep up the good work!
I'm trying to figure out how to place sim objects with scenProc, for example in my OSM shp files i have points showing placements of various radio antennas, marked with "ANTENNA" type.
I've found a nice 3d antenna in SBuilderX313 Object Library Manager that's named gen_tv01 {8166fd03-4111-480c-92d1-4c7fb329264c} in the FSX_Hazards category, and would like to place it according to the shp points with scenProc, here's my config:
IMPORTOGR|c:\sim\osm\points.shp|12.6123046875;12.919921875;41.7713116797642;41.9349765005467|*|NOREPROJ
SPLITGRID|AGN
CREATEXMLLIBOBJ|FTYPE=POINT;FROMFILE=points.shp;type=antenna|{8166fd03-4111-480c-92d1-4c7fb329264c}|90|0|35;35
EXPORTAGN|FSX|C:\SIM
after compiling the report says that 2 XML objects was created but i can't see the object in FSX
I've found that this object don't show up in the scenproc auto complete list, neither in annotator objects, and if i try to create a listed object, let's say a religious building large {66d81030-42ef-59fe-977d-da9e6c30c270} then it will show correctly in FSX.
So my final question is: is it possible to place objects that are not in the "autogen" category? if yes how can i do it? Thank you so much, and keep up the good work!
