Hi,
I want to create a library of objects so I can place them with the Object Placement Tool, but am unsure of what exactly I shoudl do.
If I create a library XML file, like this:
<?xml version="1.0"?>
<FSData
version="9.0"
xmlns:xsi='http://www.w3.org/2001/XMLSchema-instance'
xsi:noNamespaceSchemaLocation="bglcomp.xsd" >
<ModelData
sourceFile="B1.MDL" />
<ModelData
sourceFile="B2.MDL" />
<ModelData
sourceFile="B3.MDL" />
</FSData>
This compiles to create the library. But since I don't want to compile each of the B*.mdl files to predetermined lat-long locations, no .bgl exists for them.
So, the Object Placement Tool has no compiled model to place when editing...
How do you get around this?
Thanks,
Si
PS. I looked for a sub-forum for this in the Scenery forum section but couldn't see anywhere appropriate.
I want to create a library of objects so I can place them with the Object Placement Tool, but am unsure of what exactly I shoudl do.
If I create a library XML file, like this:
<?xml version="1.0"?>
<FSData
version="9.0"
xmlns:xsi='http://www.w3.org/2001/XMLSchema-instance'
xsi:noNamespaceSchemaLocation="bglcomp.xsd" >
<ModelData
sourceFile="B1.MDL" />
<ModelData
sourceFile="B2.MDL" />
<ModelData
sourceFile="B3.MDL" />
</FSData>
This compiles to create the library. But since I don't want to compile each of the B*.mdl files to predetermined lat-long locations, no .bgl exists for them.
So, the Object Placement Tool has no compiled model to place when editing...
How do you get around this?
Thanks,
Si
PS. I looked for a sub-forum for this in the Scenery forum section but couldn't see anywhere appropriate.
