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Creating a library of scenery objects?

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516
Hi,
I want to create a library of objects so I can place them with the Object Placement Tool, but am unsure of what exactly I shoudl do.

If I create a library XML file, like this:

<?xml version="1.0"?>
<FSData
version="9.0"
xmlns:xsi='http://www.w3.org/2001/XMLSchema-instance'
xsi:noNamespaceSchemaLocation="bglcomp.xsd" >

<ModelData
sourceFile="B1.MDL" />
<ModelData
sourceFile="B2.MDL" />
<ModelData
sourceFile="B3.MDL" />

</FSData>

This compiles to create the library. But since I don't want to compile each of the B*.mdl files to predetermined lat-long locations, no .bgl exists for them.

So, the Object Placement Tool has no compiled model to place when editing...

How do you get around this?

Thanks,

Si

PS. I looked for a sub-forum for this in the Scenery forum section but couldn't see anywhere appropriate.
 
Nevermind... I used Arno's LibraryCreatorXML and it worked. (Though I can't see how it's really doing anything different to what I was manually.)

Si
 
Hi,

The XML code you posted looks fine. It should compile into a library BGL that works with the Object Placement tool.

But using Library Creator XML is also an easy way to make a library of course. Saves you from having to write the XML yourself :).
 
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