I am using P3dV4 and I have an external simConnect exe. I currently request and publish data for the user AC. I will be creating AI, but an external server that will also be injecting AI into my P3D session. I need to know which I create because I need to monitor and publish data about "my" AI. I will not monitor the externally created AI. If I use a SIMCONNECT_RECV_SIMOBJECT_DATA_BYTYPE to get the object ID of all aircraft, how can I distinguish my AI from those created externally? I am in the design stage for this issue.
I have seen in the P3D AI traffic example that when the Parked Maule is created the ParkedMauleID is set to pObjData->dwObjectID. Is this the same as the objectID I would receive when I use SIMCONNECT_RECV_SIMOBJECT_DATA_BYTYPE? If so, can't I use this objectID to request data? Or am I mixing apples and oranges.
I'm still in early learning mode, so any insights would be appreciated.
I have seen in the P3D AI traffic example that when the Parked Maule is created the ParkedMauleID is set to pObjData->dwObjectID. Is this the same as the objectID I would receive when I use SIMCONNECT_RECV_SIMOBJECT_DATA_BYTYPE? If so, can't I use this objectID to request data? Or am I mixing apples and oranges.
I'm still in early learning mode, so any insights would be appreciated.

