- Messages
- 2,370
- Country
Does anyone have any experience with vegetation autogen in FSX? It is easy (and documented in the SDK) to add your own custom buildings, but it seems tough to learn something about adding your own trees. Looks like you need to add your library bgl and textures to scenery/global, then you also have to add your own autogen description file to the agn folder. But for some reason that does not seem to be enough to get your own vegetation. At least it doesn't work here even though I did all that and made sure GUIDs are correct and unique and mdls and textures are where they are supposed to be.
Anybody an idea if I need to include my autogen descriptions in the default autocendescription.spb file? For the annotator it is ok to load your own file, but maybe FSX doesn't like that.
Anybody an idea if I need to include my autogen descriptions in the default autocendescription.spb file? For the annotator it is ok to load your own file, but maybe FSX doesn't like that.