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Hi Folks,
I would consider myself a fairly experienced painter - over the years I've painted planes, trains, automobiles, buildings, weathering effects, ground textures, sky textures, and even people - etc etc etc...
One thing I've always had difficulty with is creating those thin graceful curvy stripes that seem so prevalent on aircraft today... I have no problems laying down the line using Biezer curves with vector graphics - - - but the line is blunt and of the same width - - - the part that always gives me fits is getting that smooth perfect graceful taper that seems to run the entire length of the line ending in that razor thin point...
I normally use PSP 9.X as it's what I am most familiar and comfortable with - but I've also used PS and Gimp on occasion...
The way I've been doing is to lay down my vector line as wide as the widest point of the stripe - then convert I to a raster layer - then go to work with the selection tool trying to shape and carve this blunt line into a gracefully tapered stripe ending in a point... It's less than ideal... Eventually I get something that is passable but not perfect - at least in my eye - and the process is a royal PITA...
Would anyone have a technique or tool to make this task easier ???
Thanks...
Regards,
Scott
I would consider myself a fairly experienced painter - over the years I've painted planes, trains, automobiles, buildings, weathering effects, ground textures, sky textures, and even people - etc etc etc...
One thing I've always had difficulty with is creating those thin graceful curvy stripes that seem so prevalent on aircraft today... I have no problems laying down the line using Biezer curves with vector graphics - - - but the line is blunt and of the same width - - - the part that always gives me fits is getting that smooth perfect graceful taper that seems to run the entire length of the line ending in that razor thin point...
I normally use PSP 9.X as it's what I am most familiar and comfortable with - but I've also used PS and Gimp on occasion...
The way I've been doing is to lay down my vector line as wide as the widest point of the stripe - then convert I to a raster layer - then go to work with the selection tool trying to shape and carve this blunt line into a gracefully tapered stripe ending in a point... It's less than ideal... Eventually I get something that is passable but not perfect - at least in my eye - and the process is a royal PITA...
Would anyone have a technique or tool to make this task easier ???
Thanks...
Regards,
Scott
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