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Hey,
I have a set of virtual cockpit textures which work great in my sim but the PC takes a bit of a beating whilst doing so. The files are dds format and I'm used to 1024x1024 bmps and not so much dds. Hence, I was wondering if there is a way to reduce the quality of these larger dds files slightly to optimize frames? I understand the dds files are 2048x2048 and need to be the same size after any alteration, but how do I manipulate the actual quality of the files themselves? Reduce pixels per inch or something? I'm fairly new to texture editing so need some help here.
Thanks
I have a set of virtual cockpit textures which work great in my sim but the PC takes a bit of a beating whilst doing so. The files are dds format and I'm used to 1024x1024 bmps and not so much dds. Hence, I was wondering if there is a way to reduce the quality of these larger dds files slightly to optimize frames? I understand the dds files are 2048x2048 and need to be the same size after any alteration, but how do I manipulate the actual quality of the files themselves? Reduce pixels per inch or something? I'm fairly new to texture editing so need some help here.
Thanks

