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MSFS20 CTD When Building Package

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203
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unitedstates
Hi, after about 6 months away from MSFS, I am trying to resume my scenery project but getting the annoying crash to desktop when I press “build all” (in sim compiler). This all after updating the game and sdk. Nothing else is new within the project and the project itself loaded up fine within the editor. I’ve tried clearing my _package init and packages folders to no avail.

Any ideas or suggestions? Thanks in advance!

(Running SDK 0.24.3)
 
Woo hoo, yes! I am going to guess your textures are not divisible by four, but wait, before you go run the compiler and check to see if I'm right, maybe copy that console message so if it doesn't work, you can paste it here. The yellow words tell us potential issues and the red words tell us specifically what caused the crash.
 
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