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MSFS20 Custom .DDS textures quality

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96
Country
russia
Hello!
It looks like MFS is compressing custom textures while creating .DDS
A ladder appears on the texture. In the editor, the texture is smooth.
The .DDS file size increases and the texture deteriorates.
Can I fix this manually?
Maybe the program XnView will help?
"Texture Supersampling" in options do not affect the ladder. All settings to "Ultra"


1.jpg
 
Last edited:
One thought I have is to make sure your texture resolution is the same as screen res. 96 dpi. Then it doesn’t have to rescale it...... it a thought
 
That could be a setting within the community such as the antialiasing not being set, but is this an 8-bit or 16-bit image? and what is the starting resolution of the image? There are a few factors that could cause this.
 
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