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MSFS20 Custom Wind Turbine

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105
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ukraine
Has anyone had any success creating a model of a wind turbine? I intended to use Asobo's one from their library but it looks hideous. My guess is that it works like a windsock but problem is I can't even get a custom wind sock to work :D
 
Has anyone had any success creating a model of a wind turbine? I intended to use Asobo's one from their library but it looks hideous. My guess is that it works like a windsock but problem is I can't even get a custom wind sock to work :D
if you work with 3ds Max, it's not much different than a flag or windsock; you can use the sample in the SDK

I suppose I'd do it like this:
create a container and put the model in there
-Child one top of the turbine in another container
-Child two the fan blades in another container (make sure all pivots are in the center etc)

4 animations like the windsock,
- 1 Child one 360 degrees rotation 360 frames for wind direction
- 2 Child two speed 1 (low wind)
- 3 Child two speed 2 (med wind)
- 4 Child two speed 3 (high wind)

And then export as sim object, you can use the template provided with the windsock sample, copy the animation names and make sure that they are linked to the same name as you give them in the Babylon animations window.
 
Has anyone had any success creating a model of a wind turbine? I intended to use Asobo's one from their library but it looks hideous. My guess is that it works like a windsock but problem is I can't even get a custom wind sock to work :D
If you need some inspiration and code


Be aware that the "random" used in the animations since su10 is causing a glitch when wind speed changes





Inviato dal mio Mi 9 Lite utilizzando Tapatalk
 
If you need some inspiration and code


Be aware that the "random" used in the animations since su10 is causing a glitch when wind speed changes





Inviato dal mio Mi 9 Lite utilizzando Tapatalk
if you work with 3ds Max, it's not much different than a flag or windsock; you can use the sample in the SDK

I suppose I'd do it like this:
create a container and put the model in there
-Child one top of the turbine in another container
-Child two the fan blades in another container (make sure all pivots are in the center etc)

4 animations like the windsock,
- 1 Child one 360 degrees rotation 360 frames for wind direction
- 2 Child two speed 1 (low wind)
- 3 Child two speed 2 (med wind)
- 4 Child two speed 3 (high wind)

And then export as sim object, you can use the template provided with the windsock sample, copy the animation names and make sure that they are linked to the same name as you give them in the Babylon animations window.
Thank you guys for your help here. I'll try to come up with something now :)
 
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