I have almost finished the flight, engine and fuel modeling now and while this is difficult to show in images, I can at least show a sample of the perfomance documentation that will be included with the completed product. Users will be able to fly the aircraft and set power using real world performance charts. EPR has a correct relationship with N1 such that takeoff, climb and cruise power can all be accurately set using EPR as a reference. There will also be real world fuel burn charts for flight planning and a payload loader (now complete for fuel and cargo - still need to add passengers). Here is a sample page of the performance documentation:
The VC is close to finished in terms of modelling and texturing:
One peculiarity of this aircraft is that the whiskey compass is mounted in a kind of pod hanging from the flight deck ceiling. The pilots can view it in little flip up mirrors on the glareshield. While I could have modelled this using a 2d gauge on the mirror, I wanted the compass image to move for track IR users as they move their heads around. So I set up the mirrors like a HUD display to give the illusion of a reflected image:
I haven't worked on the exterior model for some time, but it is near completion as well. I still need to complete and texture the parts that move the flaps, add some detail to the landing gear and finish the wing and engine textures. There should also be a cabin pressure relief butterfly valve hanging open in the screenshot below that needs to be added. So there is not much new to see in the exterior model:
You can see above a little flap droop that results when there is no hydraulic power.
Finally, there is still a fair amount of systems coding to do although much of this is complete including custom INS, fuel, electrical (still need to connect other systems to it), cabin pressure, and deicing systems.