My old thread with the same title is apparently too old to post in, so I am starting this new one.
I have begun texture mapping that bits that are finished, starting with the fuselage. In this case, the exterior skin is complete; I still need to model an interior. Aside from the interior, I still have to finish modelling the flaps (about 90% done) and the landing gear (about 75% done).
The textures shown on the fuselage are a work in progress and as of yet show no detail such as panel lines, rivets etc. Gmax rendering is pretty hideous -- I guess I should do another export into FSX and see how things are looking there.
I have begun texture mapping that bits that are finished, starting with the fuselage. In this case, the exterior skin is complete; I still need to model an interior. Aside from the interior, I still have to finish modelling the flaps (about 90% done) and the landing gear (about 75% done).
The textures shown on the fuselage are a work in progress and as of yet show no detail such as panel lines, rivets etc. Gmax rendering is pretty hideous -- I guess I should do another export into FSX and see how things are looking there.









