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DDS Files

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406
Very quick question, anyone know if I can reduce the size of these rather than going back to the original .pds file,reducing image size in photoshop (mainly because I used 2048 x 2048 to get the detail) and going through all the conversion process again

Thanks


Paul
 
Last edited:
Hi,

You could just load them in an image editor that supports DDS and resize it there. But I would advice you to go back the PSD and start from there. That will give you a better quality in the end, because the DDS has compression. So loading a DDS means you have already lost some data.
 
Cheers Arno, I had a feeling that's what I would hear :( At the moment the texture file for this particular object is 47mb :eek: have you any idea what the minimum size I can shrink some of the plates to and still retain clarity, i.e the biggest, 2048 x 2048 are something like 5.6 mb, I am thinking half that as they have a lot of building detail, however I also have roof stuff etc and I am wondering how low I can go

Cheers

Paul
 
Hi,

In general I stick with 1024x1024 as maximum size. Textures bigger than that might not work correctly on every PC.

Almost 6 MB is quite big for a texture, I assume you use DXT3 or DXT5 for it in that case. Do you have an alpha channel? Else using DXT1 will give you a smaller file already.
 
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