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FSXA DDS format error

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1
Hi, I've tried both NVidias DDS tool as well as DXTBMP, however I'm always getting some kind of a chrome effect on the textures:

unbenannt1me.jpg


I tried to play around with the alpha channel, however that doesn't some to have any effect on the texture, apart from that I tried allmost all formats I could find, but still - I'm getting the same result

Anyone knows how I can configure the texture correctly?
Interesting is, that I've also saved the wing textures, but they are shown correctly, but fuse, tail and engines have that strange effect
 
Hi,

I am not sure if I understand the problem from your image. That texture seems to display fine. What kind of effect do you want to achieve?

The alpha channel is not used by FS, unless the FSX material specifies so. So just adding an alpha channel to a texture has no effect.
 
Darth was missing some textures from his a/c's ..\texture folder.
 
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