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After waiting for 36 years, there's finally a good procedural capable Piper PA-38-112 Tomahawk available in sim from JustFlight, which its almost perfect.
So I downloaded their paintkit to do up VH-TLA, VH-FTI and VH-UAL in the RAAF AIRTC/AAFC training colors, and I placed the DDS texture in the texture folder, replacing the one inside it but the texture doesn't load onto the aircraft and shows as pink missing.
Is this because the layout.json entry needs to be updated with accurate "size": and "date": entries?
Or is there a specfic DDS format i should use via the NVIDIA Texture Tools Exporter which defaults to "BC7 RGBA 8bpp | explicit alpha"
EDIT: I found the answer. I had exported to TIFF with layers and alpha before putting it into Texture Tools Exporter, changed process and saved out to PNG direct from Photoshop, converted perfectly...
So I downloaded their paintkit to do up VH-TLA, VH-FTI and VH-UAL in the RAAF AIRTC/AAFC training colors, and I placed the DDS texture in the texture folder, replacing the one inside it but the texture doesn't load onto the aircraft and shows as pink missing.
Is this because the layout.json entry needs to be updated with accurate "size": and "date": entries?
Or is there a specfic DDS format i should use via the NVIDIA Texture Tools Exporter which defaults to "BC7 RGBA 8bpp | explicit alpha"
EDIT: I found the answer. I had exported to TIFF with layers and alpha before putting it into Texture Tools Exporter, changed process and saved out to PNG direct from Photoshop, converted perfectly...
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