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I am developing a SimConnect add-on, and I'd like to debug it. I've set everything up in Visual Studio, but the FSX SE refuses to start, giving me a message that "the FSX SE wasn't started through Steam".
I also have the "old" retail FSX SP2, and I can get the debugger going just fine when my DLL is called through the FSX SP2. As a fallback, I can always use FSX SP2 to work with, but since I'm working with FSX SE, I'd like to debug with it too, instead of switching back and forth... very annoying
I'm sure solution is somewhere in the settings - any tips on how to debug a SimConnect DLL with FSX SE? Thanks!
(I also posted this in the Steams FSX SE "Non-Steam Add-Ons Forum")
I also have the "old" retail FSX SP2, and I can get the debugger going just fine when my DLL is called through the FSX SP2. As a fallback, I can always use FSX SP2 to work with, but since I'm working with FSX SE, I'd like to debug with it too, instead of switching back and forth... very annoying
I'm sure solution is somewhere in the settings - any tips on how to debug a SimConnect DLL with FSX SE? Thanks!
(I also posted this in the Steams FSX SE "Non-Steam Add-Ons Forum")