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default afterburner effect

jetwelder

Resource contributor
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329
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unitedkingdom
in fsx acc,in the attach tool i have, FX_afterburner fire 1. and 2 and 3.in the
effects to attach..

in the visibility objects, i have Afterburner_engine 1_ stage 1....through to 6

and another section Afterburner_engine 2_stage 1....through to 6...

placing a series of polys 1 to 6, at strategic points on the end of the jetpipe
and attaching engine 1,stage1....engine1, stage2...etc....making sure the pivot is set properly...export, effect appears but does not behave as expected....ie the expected effect, is not effected as expected....as the throttle is advanced each stage appears as a seperate effect....

do i somehow have to link the effects to each other? or is this because my model is aliased with the fa18, which doesnt seem to use the default effects
but possibly a custom effect,which although not appearing, may be interfearing with the default effects




just checked cfg,,, afterburner_available=6.....but under effects,no afterburner listed, just engine fire=fx_enginefire_f18.....which has no bearing on the prob..jim

or i have screwed up again?...see pics ....jim

gone and redo. all polys now very close together..the concentric burner ring stays in place. but the after burner flame is now very short.....if all 6 include a concentric flame ring then all 6 need to be close to each other.....but an a/b with a 3 inch fuse, is not right...lots of people must have succeded in this, not particularly exciting a/b, but best i can at the moment.....i must be missing something?.....jim

decided to leave this for now, its not a great effect....and i need to fix more pressing issues...or i will never finish this.....jim
 

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I see you are doing the lightning. Nice. The only reason I still use FS9 is for the ALPHA EE Lightning pack.
Have a search for hanger doors in the forum somewhere. I seem to remember a similar problem there.
 
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