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Default Ground vehicles

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482
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hungary
Hello!


How can we get rid of the default ground vehicles? The exclude does not "switch" them off.

Thanks for the help!
 
FsxKml can take out those vehicles out, but take in account you can't put more vehicles in the exclude polygon area afterwards.
 
There should be no reason you cannot add traffic back in....

SBuilderX can exclude and add road traffic to FSX.

Dick
 
Maybe I was not specific enough. I mean the the default vehicles on the apron like tow trucks and such.
 
I know that the push backs, baggage carts etc, have to do with "Gate" tag, in the parking spots, so you can tag this parkings spot as ramp, and those vehicles desappear, as to the others vechicles you can set the slider to minimum. these are the only tricks I know. :o
 
If you are talking about static vehicles, you should be able to open the airport in question in the airport editor of your choice, find the vehicle, select it and hit delete.

Bob
 
I would use AFX and just remove the vehicle tracks and parking slots for them.

I don't think that would be a good idea if you are talking about the AI vehicles that run around from parking spot to parking spot. If the airport vehicle links (roadway) is removed all vehicles will now track on the taxiways.

Maybe I misunderstood your post
 
Now I do not know what to do :)

So to make it clear what I want. I want to exclude/get rid/switch off these guys because due to the orientation of the parking slots they park in the middle of the taxiway. Second reason they do not look so good.

302xtoj.jpg


Thanks mate for your help.
 
I know that the push backs, baggage carts etc, have to do with "Gate" tag, in the parking spots, so you can tag this parkings spot as ramp, and those vehicles desappear,. :o
I think those push back, and baggage carts must be in the gates, in the "line", not all over around, would be more ralistic.
 
Bernardo is correct - those models appear with "gate" tagged parking spots.

I'm not 100% sure, but I think they may only appear with "Medium" and "Large" spots, not small, so if you made a "Gate - Small" big enough to take whatever you want to park there, that may work. If not, you'll need to use "Ramp" to get rid of them.

Ian P.
 
Yes, thank you, you are right. I've changed the type to ramp and all of them disapeared.

Thank you guys!
 
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