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Definition Help

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us-arkansas
Hi All,

Could someone shed a little light on a couple of errors I'm running into when running Makemdl on a *.x file generated by FSDS3.

The errors are:

(Part gutter) Found colocated vertices within triangle
( 0.104851,-11.608308, 0.029261)
( 0.105156,-11.620805, 0.000000)
( 0.105156,-11.620805,-0.000610).

and

(Part gutter) Found colinear vertices within triangle
(-0.020422,11.351362, 0.000610)
(-0.074371,11.351362, 0.000610)
(-0.087478,11.351362, 0.000610).

Now, I can see the problem, above, within the data. My question is, how might I correct it? Attached is a copy of the FSDS object. Also, when I create a .bgl file of this object from within FSDS, the object displays perfectly within FS9. Hmmm...

Thnx in advance,
Larry
 

Attachments

There are two schools of thought. If you're seeing it fine in FS9, why bother? On the other hand YOU will know that the model suffers in silence from the dreaded degenerate poly ( to use the FS-X term) disease!

For the co-located vertices, a snap to scale (make sure you reset your project's scale factor to .002, if you're using feet as your units) will cure that.

For the colinear vertices, you'll have to do some searching to find the errant polygon. Basically, this is a "one line" polygon. Typically, I'll search for it by going into polygon mode, turning on "view->show normals" and look for a thin white line witih a normal sticking out.
 
Felix,

Thanks much for this info. I have tried your suggestions, but to no avail.

I will keep trying :stirthepo and see what happens. I'm probably not doing something quite right. :confused:

Larry
 
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