The SimpleNavData example in the SDK includes a DeleteNavigation tag.
However, compiling that example with that tag uncommented seems to send the MSFS BGL Compiler hogwild. It writes a huge BGL file - 9.4MB compared to 29.6KB without the tag (!!) - mainly full of what look like compiled Delete pragmas for every single possible QMID!
This doesn't seem like the intended outcome. Has anyone used DeleteNavigation in anger and seen it function correctly?
However, compiling that example with that tag uncommented seems to send the MSFS BGL Compiler hogwild. It writes a huge BGL file - 9.4MB compared to 29.6KB without the tag (!!) - mainly full of what look like compiled Delete pragmas for every single possible QMID!
This doesn't seem like the intended outcome. Has anyone used DeleteNavigation in anger and seen it function correctly?

