Hi Guys,
First off, I know it isn't very 'sexy' these days to still design for FSX-A and P3D .....
That aside ....LoL
For a (freeware) application, I'm looking for a way to remove (delete) a flying AI from iTraffic; using it's assigned CID (as visible in the Traffic Explorer).
NOT by deleting it from the Traffic Explorer menu (which works), but by commanding it from an (XML) gauge.
I DO know how to read this CID (== SelectedVehicleID) using (C:ITrafficInfo:Filter,number) and all that stuff; just not how (or even IF) it's possible to delete that AI from a gauge.
I'm almost convinced it can't be done from an XML gauge, but if someone can give me any pointers how to do it from a C/C++ coded gauge (using SimConnect ??), that would help too ...
Thanks in advance,
Rob
First off, I know it isn't very 'sexy' these days to still design for FSX-A and P3D .....
That aside ....LoL
For a (freeware) application, I'm looking for a way to remove (delete) a flying AI from iTraffic; using it's assigned CID (as visible in the Traffic Explorer).
NOT by deleting it from the Traffic Explorer menu (which works), but by commanding it from an (XML) gauge.
I DO know how to read this CID (== SelectedVehicleID) using (C:ITrafficInfo:Filter,number) and all that stuff; just not how (or even IF) it's possible to delete that AI from a gauge.
I'm almost convinced it can't be done from an XML gauge, but if someone can give me any pointers how to do it from a C/C++ coded gauge (using SimConnect ??), that would help too ...
Thanks in advance,
Rob
