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Hello everyone. I am project leader of a very voluminous add-on for fsx.
This extension contains whole new ground datas, sceneries, animated animals, airplanes, vehicles, missions and soundfiles.
The last weeks we spent several hundred hours to prepare the study and basics for a realisation. We have plans, models, timetables, programs and a lot more. We also learned a few about serious fsx creating and now we are ready for the next step for what we are in need of members for our developement team.
First you will find a technical description of the project. Please not that in reasons of privacy we deleted almost all information about the story and ideas behind the project. When you join the developement team, you will get introduced to all necessary details.
http://oyla.de/userdaten/417/66907/pdf/PSX_Description_Team.pdf
Secondly you'll find a composition of all "jobs we have to offer". When you are interested, please contact me by message or email, or answer directly in this thread. Please indicate your age, first name, what job you can do, your experiences in this kind and your references (if you have any).
Please answer only when you want to help us. This is a very serious project what takes a lot of time and we all are working for free.
Looking forward to hear from you. Thank you very much!
With best regards.
Daniel
Project Leader
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1 Terrain Engineer
The job of our Terrain Engineer is about to realise the project's surfaces for fsx with "Terrain SDK".
New areas have to be added to the world scenery, including elevations (DEM data), imagery,
land classification, water classification, regions, seasons, population density and vector data.
Function:
- Realise the given 3D island model as terrain for fsx
- Import the terrain to fsx
Requirements:
- Experiences with ground texturing for fsx
- Experiences with "Terrain SDK" for fsx
Other basics
- MSN, MS Office
- English fluent
- Agree to work a very lot of hours for free
- Agree to work under a copyright of our project
Links:
- Terrain SDK on MSDN* http://msdn.microsoft.com/de-de/library/cc707102.aspx
- Introductions of MSDN http://msdn.microsoft.com/en-us/esp/cc789357.aspx
*MSDN = MicroSoft Developer Network
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1 Objects Engineer
The job of our Objects Engineer is about to create the project's scenery objects with 3DS MAX or GMAX.
The ground scenery has to be equipped with several buildings what will be created by you.
Function:
- Create buildings and other places in 3DS MAX or GMAX
- Import the models to fsx will be done by the Project Manager
Requirements:
- Experiences with 3DS MAX, version 2009, 2010 or 2011
- Experiences with GMAX very welcome!
Other basics
- MSN, MS Office
- English fluent
- Agree to work a very lot of hours for free
- Agree to work under a copyright of our project
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
2 Animations Engineers
The job of our Animations Engineers is about to create and animate the project's animals.
The whole scenery has to be equipped with several animals what will be composed by you.
This simple animations (walking, moving) shall work within fsx. The models have a poly-limitation!
Function:
- Create and animate the animals in 3DS MAX or GMAX
- Import the animals to fsx will be done by the Project Manager
Requirements:
- Experiences with animations for fsx
- Experiences with 3DS MAX, version 2009, 2010 or 2011
- Experiences with GMAX very welcome!
Other basics
- MSN, MS Office
- English fluent
- Agree to work a very lot of hours for free
- Agree to work under a copyright of our project
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1 Missions Engineer
The job of our Missions Engineer is about to realise the project's missions with "Mission SDK".
The final scenery has to be fitted together in several mission what will be done by you and the
Project Manager.
Function:
- Create missions, based on storyboard
- Working together with the Project Manager
Requirements:
- Experiences with "Mission SDK"
- Experiences with creating missions for fsx
Other basics
- MSN, MS Office
- English fluent
- Agree to work a very lot of hours for free
- Agree to work under a copyright of our project
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~¨
The following jobs make also part of the project, but are already taken:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1 Project Leader
The job of our Project Leader is about to coordinate the process and the team.
Also in his responsibility is to license materials of third parties and to control all works
if they respect copyrights of another. For every problem contact the Project Leader
He also was founder of the project.
Function:
- Coordinate process
- Human resources
- Copyright and licensing
- Problems of all kind
- Timetables
- Organisations
Requirements:
- *behold "Project Manager"
Other basics
- *behold "Project Manager"
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1 Project Manager
The job of our Project Manager is about to coordinate all works and to fit them together in one
single product. The Project Manager works with every section together and is responsible for
a successful and coordinated realisation of our product. The Project Leader and the Project Manager
is the same person.
Function:
- Every section, such as:
- Basic ideas, graphic inputs
- 2D Plans of terrain
- 3D Model of terrain
- Objects for scenery
- Animal animations
- Sound engineering
- Fitting together everything
- Creating missions
- Finishing steps of product
- Coordination between the creators
Requirements:
- Experiences with 3DS MAX, version 2009, 2010 and 2011
- Experiences with GMAX
- Experiences with "Object Placement Tool" for fsx
- Experiences with Corel Paint Shop Pro
- Experiences with 2D and 3D CAD programs
Other basics
- MSN, MS Office
- English, French and German fluent
- Agree to work a very lot of hours for free
- Agree to work under a copyright of our project
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
2 Web Engineers
The job of our Web Engineers is about to create an online website for the project with all
useful information. The work is already under progress.
Function:
- Create a conceptual website
- Design an interesting layout for a definitive website
- Realisation of the website
- Maintenance and actualisation of the website
- Onlinesupport, forum
Requirements:
- Experiences with Adobe Flash Catalyst CS5
- Experiences with Adobe Photoshop
- Experiences with webdesign
- Experiences with webanimation
- Experiences with websupport
Other basics
- MSN, MS Office
- English and German fluent
- Agree to work a very lot of hours for free
- Agree to work under a copyright of our project
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1 Aircraft Manager
The job of our Aircraft Manager is about to find useful aircrafts for the product, to license and
to repaint them. The licensing is supported by the Project Leader.
Function:
- Search aircrafts, based on the storyboard
- Licensing aircrafts for the project
- Create repaints for all used aircrafts
Requirements:
- Experiences with repainting aircrafts for fsx
- Experiences with Adobe Photoshop
- Experiences with DXTBmp or similar
Other basics
- MSN, MS Office
- English and German fluent
- Agree to work a very lot of hours for free
- Agree to work under a copyright of our project
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1 Storyboard Manager
The job of our Storyboard Manager is about to write the story behind the project what presents
the base to all used airplanes and created missions. The Storyboard Manager works together with the
Aircraft Manager.
Function:
- Write storyboard
Requirements:
- Good imagination
Other basics
- MSN, MS Office
- English and German fluent
- Agree to work a very lot of hours for free
- Agree to work under a copyright of our project
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1 Sound Engineer
The job of our Sound Engineer is about to realise the environment sounds and the creation of soundfiles
for the missions, such as the voice of the instructor, radiograms and so on.
Function:
- Searching for voices
- Searching for sounds
- Recording voices and sound
- Convert files to use in fsx
Requirements:
- Good imagination
- Experiences with sound engineering or contacts to sound engineers
Other basics
- MSN, MS Office
- English and German fluent
- Agree to work a very lot of hours for free
- Agree to work under a copyright of our project
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
This extension contains whole new ground datas, sceneries, animated animals, airplanes, vehicles, missions and soundfiles.
The last weeks we spent several hundred hours to prepare the study and basics for a realisation. We have plans, models, timetables, programs and a lot more. We also learned a few about serious fsx creating and now we are ready for the next step for what we are in need of members for our developement team.
First you will find a technical description of the project. Please not that in reasons of privacy we deleted almost all information about the story and ideas behind the project. When you join the developement team, you will get introduced to all necessary details.
http://oyla.de/userdaten/417/66907/pdf/PSX_Description_Team.pdf
Secondly you'll find a composition of all "jobs we have to offer". When you are interested, please contact me by message or email, or answer directly in this thread. Please indicate your age, first name, what job you can do, your experiences in this kind and your references (if you have any).
Please answer only when you want to help us. This is a very serious project what takes a lot of time and we all are working for free.
Looking forward to hear from you. Thank you very much!
With best regards.
Daniel
Project Leader
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1 Terrain Engineer
The job of our Terrain Engineer is about to realise the project's surfaces for fsx with "Terrain SDK".
New areas have to be added to the world scenery, including elevations (DEM data), imagery,
land classification, water classification, regions, seasons, population density and vector data.
Function:
- Realise the given 3D island model as terrain for fsx
- Import the terrain to fsx
Requirements:
- Experiences with ground texturing for fsx
- Experiences with "Terrain SDK" for fsx
Other basics
- MSN, MS Office
- English fluent
- Agree to work a very lot of hours for free
- Agree to work under a copyright of our project
Links:
- Terrain SDK on MSDN* http://msdn.microsoft.com/de-de/library/cc707102.aspx
- Introductions of MSDN http://msdn.microsoft.com/en-us/esp/cc789357.aspx
*MSDN = MicroSoft Developer Network
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1 Objects Engineer
The job of our Objects Engineer is about to create the project's scenery objects with 3DS MAX or GMAX.
The ground scenery has to be equipped with several buildings what will be created by you.
Function:
- Create buildings and other places in 3DS MAX or GMAX
- Import the models to fsx will be done by the Project Manager
Requirements:
- Experiences with 3DS MAX, version 2009, 2010 or 2011
- Experiences with GMAX very welcome!
Other basics
- MSN, MS Office
- English fluent
- Agree to work a very lot of hours for free
- Agree to work under a copyright of our project
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
2 Animations Engineers
The job of our Animations Engineers is about to create and animate the project's animals.
The whole scenery has to be equipped with several animals what will be composed by you.
This simple animations (walking, moving) shall work within fsx. The models have a poly-limitation!
Function:
- Create and animate the animals in 3DS MAX or GMAX
- Import the animals to fsx will be done by the Project Manager
Requirements:
- Experiences with animations for fsx
- Experiences with 3DS MAX, version 2009, 2010 or 2011
- Experiences with GMAX very welcome!
Other basics
- MSN, MS Office
- English fluent
- Agree to work a very lot of hours for free
- Agree to work under a copyright of our project
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1 Missions Engineer
The job of our Missions Engineer is about to realise the project's missions with "Mission SDK".
The final scenery has to be fitted together in several mission what will be done by you and the
Project Manager.
Function:
- Create missions, based on storyboard
- Working together with the Project Manager
Requirements:
- Experiences with "Mission SDK"
- Experiences with creating missions for fsx
Other basics
- MSN, MS Office
- English fluent
- Agree to work a very lot of hours for free
- Agree to work under a copyright of our project
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~¨
The following jobs make also part of the project, but are already taken:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1 Project Leader
The job of our Project Leader is about to coordinate the process and the team.
Also in his responsibility is to license materials of third parties and to control all works
if they respect copyrights of another. For every problem contact the Project Leader
He also was founder of the project.
Function:
- Coordinate process
- Human resources
- Copyright and licensing
- Problems of all kind
- Timetables
- Organisations
Requirements:
- *behold "Project Manager"
Other basics
- *behold "Project Manager"
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1 Project Manager
The job of our Project Manager is about to coordinate all works and to fit them together in one
single product. The Project Manager works with every section together and is responsible for
a successful and coordinated realisation of our product. The Project Leader and the Project Manager
is the same person.
Function:
- Every section, such as:
- Basic ideas, graphic inputs
- 2D Plans of terrain
- 3D Model of terrain
- Objects for scenery
- Animal animations
- Sound engineering
- Fitting together everything
- Creating missions
- Finishing steps of product
- Coordination between the creators
Requirements:
- Experiences with 3DS MAX, version 2009, 2010 and 2011
- Experiences with GMAX
- Experiences with "Object Placement Tool" for fsx
- Experiences with Corel Paint Shop Pro
- Experiences with 2D and 3D CAD programs
Other basics
- MSN, MS Office
- English, French and German fluent
- Agree to work a very lot of hours for free
- Agree to work under a copyright of our project
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
2 Web Engineers
The job of our Web Engineers is about to create an online website for the project with all
useful information. The work is already under progress.
Function:
- Create a conceptual website
- Design an interesting layout for a definitive website
- Realisation of the website
- Maintenance and actualisation of the website
- Onlinesupport, forum
Requirements:
- Experiences with Adobe Flash Catalyst CS5
- Experiences with Adobe Photoshop
- Experiences with webdesign
- Experiences with webanimation
- Experiences with websupport
Other basics
- MSN, MS Office
- English and German fluent
- Agree to work a very lot of hours for free
- Agree to work under a copyright of our project
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1 Aircraft Manager
The job of our Aircraft Manager is about to find useful aircrafts for the product, to license and
to repaint them. The licensing is supported by the Project Leader.
Function:
- Search aircrafts, based on the storyboard
- Licensing aircrafts for the project
- Create repaints for all used aircrafts
Requirements:
- Experiences with repainting aircrafts for fsx
- Experiences with Adobe Photoshop
- Experiences with DXTBmp or similar
Other basics
- MSN, MS Office
- English and German fluent
- Agree to work a very lot of hours for free
- Agree to work under a copyright of our project
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1 Storyboard Manager
The job of our Storyboard Manager is about to write the story behind the project what presents
the base to all used airplanes and created missions. The Storyboard Manager works together with the
Aircraft Manager.
Function:
- Write storyboard
Requirements:
- Good imagination
Other basics
- MSN, MS Office
- English and German fluent
- Agree to work a very lot of hours for free
- Agree to work under a copyright of our project
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1 Sound Engineer
The job of our Sound Engineer is about to realise the environment sounds and the creation of soundfiles
for the missions, such as the voice of the instructor, radiograms and so on.
Function:
- Searching for voices
- Searching for sounds
- Recording voices and sound
- Convert files to use in fsx
Requirements:
- Good imagination
- Experiences with sound engineering or contacts to sound engineers
Other basics
- MSN, MS Office
- English and German fluent
- Agree to work a very lot of hours for free
- Agree to work under a copyright of our project
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Last edited: