Hello everyone, at first I would very like to say hi to everyone, I am from germany and happy having gone under the flightsim developers. As I had bought a few Add-ons like the Aerosoft Twin Otter, the Airbus and the pmdg 777 and 737 I noticed that, although these Planes certainly are done very good, there are a few Planes, mainly the Embraer Regional jets (145) , and many GA Planes that aren´t available on the market, neither as payware nor as freeware. So what I am trying to do is maybe build a few planes myself(and maybe publish them later if I feel I did a good job). But as my experience with all that stuff is rather theoretical, I thought I may sign up here in order to both get good advise and maybe new ideas.
So what I am planning to do is as a start building a basic Diamond Da 20 (based on helijahs model),
at which I will:
-Do a repaint (That will be the easiest part I guess)
-Flight dynamics(Ground effect)
(If you know a good tool for that or a tutorial I would be glad if you tell me)
-Do a bit of texturing work (mainly for the cockpit seats, the yokes and the floor)
(If I encounter any problems it would be cool if you could help me)
-Do a bump mapping for the outside model(I think I can do this alone)
-And now the interesting part:
-On the outside improve the Pitot, and the cooler
-Add light models
-On the outside do light effects which look more like a light cone
(I think i need 3d lighting for the ground, haven´t found a lot on the web until now)
-On the inside do threedimensional instruments
(sadly i´ve got no idea how to do this, if you can help me out that would be great)
-As many planes including the ones of the flying club I know have a Gps mounted on the panel or the window side with a suction pad, I would try to model one, texture it, and put the default gps500 (or my own, would be cool) on it with 3d buttons.
-Also do different vc panels with full instrumentation(left right)
-semi glass cockpit with the gps like on this one:
(I think it has got to do with the panel.cfg, maybe I need help on that)
-An older seat version and a new seat
-Maybe, as I don´t know how to get them, a new soundset.
-Do a in-Simulator menu allowing to customize the aircraft.
(If anybody knows where you can get them for free, feel free to post it)
-And at last when I´m done post my work on avsim or so.
- I think as this will be more of a hobby I would expect it to take at least half a year, but as I will have gotten knowledge then I think I can then try to build another one from scratch.
Thanks a lot for reading!(Got quite longer than I intended
)
After all this a few early screenshots.
Note that the instruments are blender textures and no gauges.
So what I am planning to do is as a start building a basic Diamond Da 20 (based on helijahs model),
at which I will:
-Do a repaint (That will be the easiest part I guess)
-Flight dynamics(Ground effect)
(If you know a good tool for that or a tutorial I would be glad if you tell me)
-Do a bit of texturing work (mainly for the cockpit seats, the yokes and the floor)
(If I encounter any problems it would be cool if you could help me)
-Do a bump mapping for the outside model(I think I can do this alone)
-And now the interesting part:
-On the outside improve the Pitot, and the cooler
-Add light models
-On the outside do light effects which look more like a light cone
(I think i need 3d lighting for the ground, haven´t found a lot on the web until now)
-On the inside do threedimensional instruments
(sadly i´ve got no idea how to do this, if you can help me out that would be great)
-As many planes including the ones of the flying club I know have a Gps mounted on the panel or the window side with a suction pad, I would try to model one, texture it, and put the default gps500 (or my own, would be cool) on it with 3d buttons.
-Also do different vc panels with full instrumentation(left right)
-semi glass cockpit with the gps like on this one:
(I think it has got to do with the panel.cfg, maybe I need help on that)
-An older seat version and a new seat
-Maybe, as I don´t know how to get them, a new soundset.
-Do a in-Simulator menu allowing to customize the aircraft.
(If anybody knows where you can get them for free, feel free to post it)
-And at last when I´m done post my work on avsim or so.
- I think as this will be more of a hobby I would expect it to take at least half a year, but as I will have gotten knowledge then I think I can then try to build another one from scratch.
Thanks a lot for reading!(Got quite longer than I intended
)After all this a few early screenshots.
Note that the instruments are blender textures and no gauges.
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