I was able to create a library but when I copy/paste to my Addon Scenery folder I also had to move the .bgl file from the SAMM /Library folder to the new /Scenery folder in my Addon Scenery. Is that typical or did I miss something somewhere in creating the library?
Here's the way it happened:
The Library folder was created as C:\SAMM_StaticAircraftMaker\Libraries\MyStaticAircraft
In that MyStaticAircraft folder was .../scenery .../texture and the files MyStaticAircraft.BGL, MyStaticAircraft.txt MyStaticAircraft.xml, and textures.txt
To my Addon Scenery folder I created:
the folder C:\Microsoft Flight Simulator X\Addon Scenery\MyStaticAircraft
and then created .../scenery .../texture folders and moved the MyStaticAircraft.BGL file into the .../scenery folder
After adding my new addon folder to the FSX scenery library I am able to place the library objects with Instant Scenery so it all seems to be working for me. I just don't understand why I needed to move the .BGL file rather than SAMM writing it there in the first place.
Thanks,
Les
Here's the way it happened:
The Library folder was created as C:\SAMM_StaticAircraftMaker\Libraries\MyStaticAircraft
In that MyStaticAircraft folder was .../scenery .../texture and the files MyStaticAircraft.BGL, MyStaticAircraft.txt MyStaticAircraft.xml, and textures.txt
To my Addon Scenery folder I created:
the folder C:\Microsoft Flight Simulator X\Addon Scenery\MyStaticAircraft
and then created .../scenery .../texture folders and moved the MyStaticAircraft.BGL file into the .../scenery folder
After adding my new addon folder to the FSX scenery library I am able to place the library objects with Instant Scenery so it all seems to be working for me. I just don't understand why I needed to move the .BGL file rather than SAMM writing it there in the first place.
Thanks,
Les