• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

FSXA Disable a menu item

Messages
45
Country
france
Hi everybody !

I'm using the SimConnect API functions to create a new menu in the addons' menu. It's work fine.

Code:
SimConnect_MenuAddSubItem(gSimConnectHandle, MAIN_MENU, "ITEM 1", SUB_MENU_1, 0);

But after reading the SimConnect API documentation, i don't see any informations if we can disable an entry.

Like this :

simco_disable.png


Thanks for helping.

JardY.
 
You will also not find a way to add your own menu to the bar as FsPassengers does. That's because it's impossible with simconnect. What they do is they connect directly to FSX's dll.
 
You're absolutely right !

I had not thought about that...

Like using panels.dll to manually launch a gauge without a panel.cfg file, here, I have to directly use a FSX dll module.

Unfortunately it is not well documented ?
 
There are obviously other ways to call directly relevant methods for example (create a menu in the toolbar FSX, or display a gauge), bypassing the SimConnect or classic methods describe in the documentation, using DLL directly:

- FSX.dll
- Panels.dll

But this is still a secret and a kept secret by those who have succeeded to do this.
 
Back
Top