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Over this weekend I did some tests with distance controlled animations for hangar doors. We already knew that the 033B distance to RefPoint variable was actually the distance from the viewpoint to the RefPoint of the scenery. This means that in spot plane view your animation might trigger or un-trigger while your aircraft itself is not moving.
Therefore I tested the distance along the axis variables, to see if they solved this problem. Unfortunately they also seem to be from the viewpoint and not from the RefPoint of the aircraft.
This means that it does not seem possible to make a truely distance triggered animation, that also works correctly when going to spot plane view.
Have others also noticed this or do you maybe have an idea to solve this?
Therefore I tested the distance along the axis variables, to see if they solved this problem. Unfortunately they also seem to be from the viewpoint and not from the RefPoint of the aircraft.
This means that it does not seem possible to make a truely distance triggered animation, that also works correctly when going to spot plane view.
Have others also noticed this or do you maybe have an idea to solve this?





