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Double question...

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unitedstates
Hi Fellas.

Again, a not-so-n00b question, but none the less, from some one doing his first FS model.

First question. I noticed on an earlier thread therer are names for the landing gear door keyframes for FSX to make them work, and if I remember correctly, they were c_gear_door_l and c_gear_door_r. However, I also read that they were for FS9, so I started looking in the SDK for those names, but with little succes so far. Any clues on what to do? The names or where to look would be appreciated.

That's one. Next question.
HOW DO I GET AROUND THIS??? I've played with part names, with polygon transparencies, and nothing seems to work. Textures are transparent allright, but the shadow sticks out like a sore thumb. How can I fix this??

lookie-1.jpg


Thank you!

Take Care
 
Hi
there is no gear door animation persay,it just uses the standard gear animation,l_gear r_gear c_gear.You can give it a separate name tag like l_gear_doorL l_gear_doorR. the doorR doorL isnt important,you could call it l_gear_floopybit and it will still work fine :D

The shadows of the props can be fixed with FSDSTweak ..you are using it aren't you :) if not your in for another learning curve.Anyways in fsdstweak you set the no shadows flag to on for the prop bmp you will also need to do this for any glass as well
Cheers
Wozza
 
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