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Hi there!
I'm having a weird drawing order problem in 3DS 2021 when using MSFS material. Somehow the objects are semi-transparent eventhough the material is set to opague and the polys at the back of the object are drawned last so they look weird. If I use standard physical material the problem is not there. Interestingly in 3DS 2018 the problem is not present.
Any idea?
I'm having a weird drawing order problem in 3DS 2021 when using MSFS material. Somehow the objects are semi-transparent eventhough the material is set to opague and the polys at the back of the object are drawned last so they look weird. If I use standard physical material the problem is not there. Interestingly in 3DS 2018 the problem is not present.
Any idea?
