Not sure how to create a second axis for this. It's like the dump body on a dump truck. First you have the main pivot point then you have the hoist point with a scissor used as a hoisting mechanism. I thought this was going to be simple until I realized that I can only place one axis per part and all the children just respond to the parent axis.
The animation can be created by rotating each of the parts in increments and then rotating the scissor to connect but I'm sure one of you guru's knows the right way to attach an object in two spots. I'm just getting back to GMAX after about a twelve year break. I use to build steam locomotives with all the connecting rods, eccentrics and pistons so I know it can all be connected up but after hours of searching and reading my brain has went numb.
Any ideas on a good way to make it work with two axis points?
The animation can be created by rotating each of the parts in increments and then rotating the scissor to connect but I'm sure one of you guru's knows the right way to attach an object in two spots. I'm just getting back to GMAX after about a twelve year break. I use to build steam locomotives with all the connecting rods, eccentrics and pistons so I know it can all be connected up but after hours of searching and reading my brain has went numb.
Any ideas on a good way to make it work with two axis points?

