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Hi all,
I'm not sure if this was discussed before but here goes:
IMO when it comes to gameplay, one of the most important aspects is randomness - or more precisely - intelligent randomness.
Do you think it is possible to create an addon for FSX that will act as a driver for a dynamic campaign (such as in Falcon) and will be able to control simobjects and monitor events. In other words - create a persistent, dynamic scenario affected by a single pilot or even a number of pilots in a multiplayer environment?
My initial thought was to have an external process which communicates with FSX, places and controls objects - creates fx and listens to events generated by user actions (eg. firing a missile).
Is it worth a try
TIA,
Ithai.
I'm not sure if this was discussed before but here goes:
IMO when it comes to gameplay, one of the most important aspects is randomness - or more precisely - intelligent randomness.
Do you think it is possible to create an addon for FSX that will act as a driver for a dynamic campaign (such as in Falcon) and will be able to control simobjects and monitor events. In other words - create a persistent, dynamic scenario affected by a single pilot or even a number of pilots in a multiplayer environment?
My initial thought was to have an external process which communicates with FSX, places and controls objects - creates fx and listens to events generated by user actions (eg. firing a missile).
Is it worth a try
TIA,
Ithai.



